The International Journal of Role-playing Issue 12 has arrived! The tables of contents are listed below with links to the documents.

ISSN 2210-4909

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IJRP 12: Full Issue

Table of Contents

William J. White, Evan Torner, and Sarah Lynne Bowman,Editorial: The Social Epistemology of Analog Role-Playing Game Studies

Reflections on the interdisciplinary and heterogeneous nature of role-playing games studies, as evident in the five uniquely distinct articles in Issue 12.

Tadeu Rodrigues Iuama and Luiz Falcão,Analog Role-Playing Game Studies: A Brazilian Overview

An overview of the history of role-playing games and their respective game communities in Brazil, as well as the development of role-playing game study scholarship, including research on RPGs in education.

Marissa Baker,An Analysis of the Literature Surrounding the Intersection of Role-Playing Games, Race, and Identity

A review and examination of a body of multidisciplinary scholarship on representation and race in fantasy RPGs such as Dungeons & Dragons and World of Warcraft.

Pascal Martinolli,A Scholarly Character Sheet to Frame Learning Activities and Improve Engagement

An evaluation of the use of role-playing game inspired character sheets in a graduate seminar on library instruction to assess the participants’ knowledge, present the curriculum, and measure the their progress.

Hanne Grasmo and Jaakko Stenros,Nordic Erotic Larp: Designing for Sexual Playfulness

Mapping, organizing, and understanding the phenomena of erotic larp design through a systemic examination of 25 design abstracts of Nordic art larps from the last decade.

Christian Mehrstam,Recomposing Lovecraft: Genre Emulation as
Autopoiesis in the First Edition of Call of Cthulhu

An examination of how genre is emulated in the first edition of Call of Cthulhu (1981), analyzing the game’s potential to answer social needs during the Reagan era.